by CloudStrife11 » Fri Nov 27, 2015 10:54 am
Thanks Squirrel. For hell I am running 8 star flora leader, naga, Homunculus, immortal snake spirit, sea serpent and 8 star flora helper. 1 revive per run. 115k hp. Kill up to stage 4 with poison when it comes up, for some reason the flora hit doesn't even kill the high defense enemies. That is where I need a revive waiting for a full heal to come up getting hit for 10k each turn (would be a different story with a skilled healer). Stage 4 used the sea serpents power to knock off the two on the left and right. The really high defense enemy on stage four for some reason hits less than the others at ~5k dmg so just farm all your boxes there since you will have time even with an unskilled full heal to keep restoring health. kill 5, then used flora attacks on 6 and 7. Oh, also if you are using flora, target the water imps first because they will seal your earth members. I am sure there are way better card combos to use but this is all I have, Cheers. Edit: it did take me a few more revives on a couple runs until I could figure out that safe spot on stage 4 to farm the 5 boxes, then I only needed 1 per run after that.
Loubee, difficult luck comes in waves for me. I can get two or 3 imps in a couple runs, and then never see another one for 15-20 runs. Especially in the last forest map it took ~3 hours to get the one last imp I needed for skilling. It is by far the most irritating stage
Cloud
i67e3m
Lord Jefferson Guild