![Confused :?](./images/smilies/icon_e_confused.gif)
I decided to make this thread rather than post on the trusty knight one because it's not only regarding that particular map but further maps to come.
PlayMage's logic is that normal and advanced maps are much easier for players, ergo, they decided to make all or most bonus maps harder from now on.
I think they're going about it all wrong because bonus maps are precisely that, a bonus map for players to obtain a certain card, they're not part of the normal or advanced maps storyline.
If the difficulty of the bonus maps keeps increasing then all bonus maps will be impossible for new players and only old players with a fully skilled deck will be able to play these maps.
My opinion is the new normal or advanced maps should come out incredibly harder, just like the new ones did, so old players will have a challenge, something hard to fight and look forward to and new players willing to partake in such quests should expect to spend a LOT of revives if they want to clear them.
If you keep making 'bonus' maps and 'gw' bosses bordering on the 'impossible' then newer players won't have a chance of becoming stronger.
Bonus maps should be possible for all players not just old players with fully skilled cards so please, I beg you reconsider your decision so the game is still attractive to the new or 'newer' players.
- Hoping others feel the same way I do and truly wishing for the best because I love this game,
Abe