admin wrote:The point of the pet raid rule is to prevent mid-to-high range player fighting with 1 hero against a team 3, which is completely unfair as 20K one hero team will basically slaughter a 20K power three hero team at any time (a one hero team can usually take one a three hero team at least 1.5X it's total power). This change doesn't prevent high level players having targets in pet raid pvp. For example, You can equip 2-star weapons and remove soulstones to drop in power, and it would become an unfair fight.
Hi.
To be honest, I agree that the previous pet raid system seemed geared far too much in favor of higher level players, however this 3 player team requirement seems impartial to higher levels as a whole and to the guild/friend systems.
It also seems impartial to the growth of the game in a whole as it suggest a decline in character growth which isn't healthy for any for of advancement on anyones part.
As of now higher level players are left with very few options including targetting friends and guildmates or nearly nothing at all and are now forced to reduce their idle team to one character just to avoid being in a situation where they are raided on high probability but cannot regain their peices in the same manner due to power differences.
The solution seems simple, the team requirement should be just 2 characters instead of 3. This would remedy your above scenario and everybody elsed and it would make for a better balanced game in the long term.