by Quinta » Mon Jan 09, 2017 12:42 am
Hi guys, it's Quinta here
I did some researches on gold that we earned from dungeon following ISeeU question in this forum.
I get 8% bonus gold from guild skill, so following math may different to you
Here is what i found
First, i use raid ticket to sweep 2-2 dungeon and earned 864 gold. I believe it is calculated by 4 enemies times 216 gold for each enemy.
Second, i run 2-2 dungeon manually.
Stage : 895
Non boss enemies (NBE) : 3 x 216 = 648
Boss : 996 (as appeared when we win against the boss)
My starting gold is 67409 and it ends with 69053.
My gold increased by 1644 which is 996+648
In this case, 996 is 895 gold from stage + 101 gold from defeating the boss.
Third, i run 2-2 dungeon again but only attack 2 NBE. If you only attack 2 NBE + 1 Boss, you only use 6 stamina instead.
Stage : 895
NBE : 2 x 216 = 432
Boss : 996
My starting gold is 62045 and ends with 63473. It increased by 1428 which is 996+432.
So far, there are 3 conclusions. First, gold earned is gold from defeating NBE and boss as the stage gold is included in boss gold. Second, boss only drops 101 gold in this dungeon, not 216 like NBE. Third, it is best to only attack 2 NBE in dungeon to get more gold as you only spend 6 stamina.
I also do more research and i found a major flaw.
In my fourth experiment, i run 2-2 dungeon again, 6 stamina, but i skip a barrel which give us 420 gold.
Stage : 475 (895 - 420)
NBE : 432
Boss : 691
My starting gold is 74020 and ends with 75143, raised by 1123 which is 691 + 432.
I realize that the gold after i defeated the boss is not supposed to be 691 because 691 = 475 + 216. Based on second and third experiment, boss only drops 101 gold, not 216, so that it should be 475 + 101 = 576 only.
Last, in fifth experiment, i run 3-4 dungeon, 6 stamina, get all available gold in stage
Stage : 1060
NBE : 432
Boss : 996
My starting gold is 81999 and ends with 83427, raised by 1428 which is 996 + 432
This time, the flaw is seen clearly. I supposed to get more than 1060 after defeating the boss, but i only get 996 instead.
The major flaw in current gold system is "there is a maximum threshold of 996 gold in boss no matter how much gold we earned from stage" in many dungeons.
From this flaw, players will loss 115 gold/run in 2-2 dungeon and loss 280 gold/run in 3-4 dungeon. That's a lot of loss overtime.
I suggest to compensate us by giving at least 100.000 gold to each player.
This compensation will benefit devs to as it will solve newbies problem of lacking gold in early game (well... We will always need gold forever) and reduce the number of early-exiting players. If you put "login now and get 100.000 gold" some players may play this game again.
Wish the best for this game